San Andreas / Mods / Modificaciones
The San Andreas State Prison
- Adri CJ | subido por Adri CJ
- youtube.com/channel/UCKeIW-...
- 05/21/2017
- 29469 Descargas
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Descripción
Aqui esta por fin, tras un largo tiempo de espera... La prision de San Andreas.
Se encuentra al sur de Santa Maria Beach.
Espero os guste tanto como mi base militar.
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Finally here it is, after a long time... The San Andreas prison.
Its placed southern Santa Maria Beach.
Hope you like it as my military base.
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Puedes usar esta prision como quieras, pero si haces una modificacion o la subes a algun lado, MENCIONAME COMO AUTOR!!
You can use this prison as you want, but if you modify or upload it somewhere else, GIVE ME AUTHOR CREDITS!!
Se encuentra al sur de Santa Maria Beach.
Espero os guste tanto como mi base militar.
-------------------------------------------------------------------------------------------
Finally here it is, after a long time... The San Andreas prison.
Its placed southern Santa Maria Beach.
Hope you like it as my military base.
-------------------------------------------------------------------------------------------
Puedes usar esta prision como quieras, pero si haces una modificacion o la subes a algun lado, MENCIONAME COMO AUTOR!!
You can use this prison as you want, but if you modify or upload it somewhere else, GIVE ME AUTHOR CREDITS!!
Comentarios
Ya se han publicado 16 comentarios.
05/24/2024 00:15
@robinhood Not sure what exactly do you mean...
I placed the vehicles with a tool called IPL Editor.
And the gates are open because I used a barrier that is always open.
I remember I tried to use the police precint barriers, but they doesnt work with ambulance and firetruck, so I used the static ones.
Citar | Responder | (0)
@robinhood Not sure what exactly do you mean...
I placed the vehicles with a tool called IPL Editor.
And the gates are open because I used a barrier that is always open.
I remember I tried to use the police precint barriers, but they doesnt work with ambulance and firetruck, so I used the static ones.
Citar | Responder | (0)






