San Andreas / Mods / Mods CLEO
Shark Cleo Mod
- DragonGhost88 | subido por Dragonghost88
- facebook.com/DragonGhost88
- 11/27/2016
- 59377 Descargas
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2.13Mb
2.13Mb
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Descripción
A shark will chase you, if you swim to far of the shore in Santa Maria Beach
If you like my mods please support me with a donation if you can, I will appreciate it
If you like my mods please support me with a donation if you can, I will appreciate it
Comentarios
Ya se han publicado 31 comentarios.
01/10/2017 23:11
I figured out what my problem was. SHARKRUN animation didn't work, but SHARK ATTACK did. So I just replaced all RUN anims for ATTACK (also needed to lower the shark by 1 offset, coz b4 it was flying over water
) now it looks fine, but I'm only using 1 animaton
Thanks for the mod anyway 10/10 

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I figured out what my problem was. SHARKRUN animation didn't work, but SHARK ATTACK did. So I just replaced all RUN anims for ATTACK (also needed to lower the shark by 1 offset, coz b4 it was flying over water
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12/01/2016 23:38
@Dragonghost88
Oh that's a nice thinking!!
I tried something similar, like spawning it in the water plus another actor, make the 2nd one invisible, attach it to the Shark model.After that i used that moving code to a custom distance while the shark was playing a custom animation that i have made.
It worked a few times but sometimes the game crashed or my shark was just there , no moving.
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@Dragonghost88
Oh that's a nice thinking!!
I tried something similar, like spawning it in the water plus another actor, make the 2nd one invisible, attach it to the Shark model.After that i used that moving code to a custom distance while the shark was playing a custom animation that i have made.
It worked a few times but sometimes the game crashed or my shark was just there , no moving.
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11/30/2016 23:46
@diegoforfun
Yes I had the same issue was a headache to solve it, I found a code that force the game to move the character the distance you want and repeat thats why this shark is able to move, cos normal animations dont work in water cos there is not colision on it
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@diegoforfun
Yes I had the same issue was a headache to solve it, I found a code that force the game to move the character the distance you want and repeat thats why this shark is able to move, cos normal animations dont work in water cos there is not colision on it
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