San Andreas / Mods / Mods CLEO
Car Control Mod
- Zeti, sameshine2k18 | subido por SameShine2k18
- 06/15/2020
- 27343 Descargas
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Descripción
Essentially this is a remake of the Zeti car control mod... It is quite super old and have not gotten an update for years now and i feel to give a revive. This was the script i took inspiration from to start the layout of beginning to write my first mod... Now i have looked at this same mod and corrected the things that were not so right with it... Don't call me a stealer I am a Developer.
May 2021 update
A more thorough edit to re-route a few stuff and removed the checking for certain animations as there is already this to download: https://www.mixmods.com.br/2020/01/fixsittingincaropcode.html which works hand in hand as being necessary for all other mods which would have bumped into the same issue
Press R+T to enable the mod and A+F to disable...
- to turn off the engine
+ to turn it back on
NUM 7, 8, 9, 4, 5 and 6 to open individual doors
< to lock and > to unlock all doors
NUM 2 lights on || NUM 3 lights off
Pressing and holding both num 0 and num 2 will give a slight lighting effect, just a little gimmick thing but it's kinda cool..
Num 1 to open all doors (the mod comes with option in ini file to decide how you want the open all doors system to operate , so if you had opened door for NUM 7 and 9, and then you press num 1 doors 7 and 9 will be closed and nothing else happens.
But if you set the value in the ini file to 0 then if you open doors 7 and 9 and press num 1 then doors 7 and 9 will be close afterwhich the script breaks for a second or so and open all doors.. so in essence this is just like an open and close mechanism while the other way above is like a close if opened and nothing else otherwise
Stuff like the drive by was removed some time ago because more or less buggy and i already made a drive by mod for that specific purpose.. which also included auto driving function.. But i believe i did have auto driving in this for quite some time but removed because afterwards I only wanted the mod to use directly NUMLOCK 'numbers' so I just removed the extra item in order to keep the keys aligned.
Anyway download the mod, hope you like it.
Read the ini file.
////
Also, it is not necessarily a remake but i just have to call it that because that's kind of how things work around here ;)
Nevertheless, the original author's name is included.
May 2021 update
A more thorough edit to re-route a few stuff and removed the checking for certain animations as there is already this to download: https://www.mixmods.com.br/2020/01/fixsittingincaropcode.html which works hand in hand as being necessary for all other mods which would have bumped into the same issue
Press R+T to enable the mod and A+F to disable...
- to turn off the engine
+ to turn it back on
NUM 7, 8, 9, 4, 5 and 6 to open individual doors
< to lock and > to unlock all doors
NUM 2 lights on || NUM 3 lights off
Pressing and holding both num 0 and num 2 will give a slight lighting effect, just a little gimmick thing but it's kinda cool..
Num 1 to open all doors (the mod comes with option in ini file to decide how you want the open all doors system to operate , so if you had opened door for NUM 7 and 9, and then you press num 1 doors 7 and 9 will be closed and nothing else happens.
But if you set the value in the ini file to 0 then if you open doors 7 and 9 and press num 1 then doors 7 and 9 will be close afterwhich the script breaks for a second or so and open all doors.. so in essence this is just like an open and close mechanism while the other way above is like a close if opened and nothing else otherwise
Stuff like the drive by was removed some time ago because more or less buggy and i already made a drive by mod for that specific purpose.. which also included auto driving function.. But i believe i did have auto driving in this for quite some time but removed because afterwards I only wanted the mod to use directly NUMLOCK 'numbers' so I just removed the extra item in order to keep the keys aligned.
Anyway download the mod, hope you like it.
Read the ini file.
////
Also, it is not necessarily a remake but i just have to call it that because that's kind of how things work around here ;)
Nevertheless, the original author's name is included.
Comentarios
Ya se han publicado 9 comentarios.
05/24/2021 05:41
@trdlo77 forgot about your comment just now, but while putting a few packages together i remember this. It does work, the most likely way it may not work is if the user forgot to place the .ini file in the cleo folder. Now, whilst i have done similar operations like this before for other mods, the one main thing that i did not like about "this mod" is the overall mechanics for the checking of the animations and stuff in this particular mod. Nevertheless with that being said i have since long ago did a different edit, doing what i wanted to do at first but that i was just too lazy to bother making full re-routes.. will upload it some time soon.
Citar | Responder
@trdlo77 forgot about your comment just now, but while putting a few packages together i remember this. It does work, the most likely way it may not work is if the user forgot to place the .ini file in the cleo folder. Now, whilst i have done similar operations like this before for other mods, the one main thing that i did not like about "this mod" is the overall mechanics for the checking of the animations and stuff in this particular mod. Nevertheless with that being said i have since long ago did a different edit, doing what i wanted to do at first but that i was just too lazy to bother making full re-routes.. will upload it some time soon.
Citar | Responder
06/15/2020 22:45
Posted a few other mods along with this one but those were seemingly declined, I not so much in keeping with the tos i guess..
Were stuff relating to the fastman limit adjuster as to why it seem to cause a crash on load for some people and how to resolve it, plus some vehicle handlings data, edited package that came with edits to resolve a minimize issue with an old standard widescreen fix asi file along with some silent menu sounds and stuff... These were all modifications for pre-existing mods uploaded with changes and as to resolve certain conflicts that come with their existing states... Might just build a temporary youtube channel and upload the mods there but it all depend, i guess it doesn't really matter anyway so maybe not
But anyways yeah, that's that really.. gotta go, I'm in a furnace right now, almost literally..
So, is the issue of climate change a real thing? :)
Just wondering..
Citar | Responder
Posted a few other mods along with this one but those were seemingly declined, I not so much in keeping with the tos i guess..
Were stuff relating to the fastman limit adjuster as to why it seem to cause a crash on load for some people and how to resolve it, plus some vehicle handlings data, edited package that came with edits to resolve a minimize issue with an old standard widescreen fix asi file along with some silent menu sounds and stuff... These were all modifications for pre-existing mods uploaded with changes and as to resolve certain conflicts that come with their existing states... Might just build a temporary youtube channel and upload the mods there but it all depend, i guess it doesn't really matter anyway so maybe not
But anyways yeah, that's that really.. gotta go, I'm in a furnace right now, almost literally..
So, is the issue of climate change a real thing? :)
Just wondering..
Citar | Responder