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San Andreas / Coches / Ferrari
1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]
- SHAHIN NAVIDI | subido por SHAHIN NAVIDI
- gtainside.com/user/SHAHIN%2...
- 06/06/2021
- 16613 Descargas
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23.67Mb
23.67Mb
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Descripción
1991 Ferrari 512 TR
3D Model: Forza Horizon 4
Convert & edit: Shahin Navidi
_____________________________________________
Features:
]HQ Body
]HQ interior
]HQ Engine
]HQ Textures
]SA Plate
]3 Livery [Flag of Italy, Flag of Italy with Ferrari logo, Stacked Deck]
]Damage Parts (Old Gen NFS Style)
]Adapted to Improved Vehicle Features [steering wheel, brake hubs, brake lights, taillights, headlights, fog lights, turn indicators, reverse lights, interior lights (Only working at night)]
]Adapted to Active Dashboard [speedometer, tachometer]
]Adapted to VehFunCs [pop up headlights]
]Custom Shadow, Collision and chassis_vlo models
]Fits in game's atmosphere
]Special settings and real car's name can be installed
]Replaces: Cheetah
____________________________________________________
How to install?
First, you have to install it with a tool like ggmm or modloader, etc...
Then you have to install Vehfuncs, Active dashboard and Improved Vehicle Features For a better experience
you can also put the cleo_text to your cleo folder to change your car's name.
Enjoy!
____________________________________________________
Notes:
*-Didn't tested in SAMP, MTA Servers and Mobile version of the game
*-File's size {12.4:MB | txd:10.4 MB}
3D Model: Forza Horizon 4
Convert & edit: Shahin Navidi
_____________________________________________
Features:
]HQ Body
]HQ interior
]HQ Engine
]HQ Textures
]SA Plate
]3 Livery [Flag of Italy, Flag of Italy with Ferrari logo, Stacked Deck]
]Damage Parts (Old Gen NFS Style)
]Adapted to Improved Vehicle Features [steering wheel, brake hubs, brake lights, taillights, headlights, fog lights, turn indicators, reverse lights, interior lights (Only working at night)]
]Adapted to Active Dashboard [speedometer, tachometer]
]Adapted to VehFunCs [pop up headlights]
]Custom Shadow, Collision and chassis_vlo models
]Fits in game's atmosphere
]Special settings and real car's name can be installed
]Replaces: Cheetah
____________________________________________________
How to install?
First, you have to install it with a tool like ggmm or modloader, etc...
Then you have to install Vehfuncs, Active dashboard and Improved Vehicle Features For a better experience
you can also put the cleo_text to your cleo folder to change your car's name.
Enjoy!
____________________________________________________
Notes:
*-Didn't tested in SAMP, MTA Servers and Mobile version of the game
*-File's size {12.4:MB | txd:10.4 MB}
Comentarios
Ya se han publicado 26 comentarios.
06/18/2021 11:52
@SHAHIN NAVIDI I found a US spec 512 TR model in game The Crew 2:
https://m.youtube.com/watch?v=okw_RDbaG-o
There is a 3D model, too:
https://gamemodels.ru/files/file/10289-ferrari-512-tr-91/
What do you think? If it is possible, please combine the models, if one model has better textures.
This Mercedes is converted from that game:
https://www.gtainside.com/en/sanandreas/cars/161289-mercedes-benz-amg-c63-s-coupe/
Citar | Responder
@SHAHIN NAVIDI I found a US spec 512 TR model in game The Crew 2:
https://m.youtube.com/watch?v=okw_RDbaG-o
There is a 3D model, too:
https://gamemodels.ru/files/file/10289-ferrari-512-tr-91/
What do you think? If it is possible, please combine the models, if one model has better textures.
This Mercedes is converted from that game:
https://www.gtainside.com/en/sanandreas/cars/161289-mercedes-benz-amg-c63-s-coupe/
Citar | Responder
06/13/2021 07:32
@Tiopk
You are the most accurate person I have ever seen and thanks for saying car bugs
left,right,boot, bonnet and windshield are vulnerable but in NFS style as i said. also If you crash at high speed, the windshield will break.
about the car surface material i can say that it's normal and almost every editor using it, i have used env:8 chrome level just like them.
about the exhaust pipe i can confirm what you said
rear lights aren't so dark either
about the rear radiator mesh, that's true but it's forza horizon 4's original texture and it's not transparent
afterall, thanks for the tips you told me.

Citar | Responder
@Tiopk
You are the most accurate person I have ever seen and thanks for saying car bugs
left,right,boot, bonnet and windshield are vulnerable but in NFS style as i said. also If you crash at high speed, the windshield will break.
about the car surface material i can say that it's normal and almost every editor using it, i have used env:8 chrome level just like them.
about the exhaust pipe i can confirm what you said
rear lights aren't so dark either
about the rear radiator mesh, that's true but it's forza horizon 4's original texture and it's not transparent
afterall, thanks for the tips you told me.
Citar | Responder
06/13/2021 06:44
@SHAHIN NAVIDI
Hi, i tested your car and this is what i found:
It has poor damage, only textures, front windshield does not break, car needs to be lowered by 2-3cm, wheels are too bright and white, need to be more silver color. Car surface material is too glossy without ENB, rear 3rd brake light above rear windshield is not present as for US specification. Rear radiator (mesh is not transparent). Exhaust pipes are black, they should be chromed. Rear lights are too dark, should be brighter. Front and rear bumper side turning signal lights are not present. Engine colors and textures are not identical to the real model.
This is how an US spec Ferrari 512 looks like, pay attention to details:
https://www.mecum.com/lots/AZ0321-453709/1992-ferrari-512-tr/
And see this model of earlier model of Testarossa from this modder, he adapts his cars to US spec, because GTA SA takes place in the United States:
https://www.gtainside.com/en/sanandreas/cars/135473-ferrari-testarossa-us-spec-1987-1-01/
Compare his model with your model and you will see the differences i pointed out above.
I really hope you adapt your car to US spec and improve damage if you make a remake of this model.
Citar | Responder
@SHAHIN NAVIDI
Hi, i tested your car and this is what i found:
It has poor damage, only textures, front windshield does not break, car needs to be lowered by 2-3cm, wheels are too bright and white, need to be more silver color. Car surface material is too glossy without ENB, rear 3rd brake light above rear windshield is not present as for US specification. Rear radiator (mesh is not transparent). Exhaust pipes are black, they should be chromed. Rear lights are too dark, should be brighter. Front and rear bumper side turning signal lights are not present. Engine colors and textures are not identical to the real model.
This is how an US spec Ferrari 512 looks like, pay attention to details:
https://www.mecum.com/lots/AZ0321-453709/1992-ferrari-512-tr/
And see this model of earlier model of Testarossa from this modder, he adapts his cars to US spec, because GTA SA takes place in the United States:
https://www.gtainside.com/en/sanandreas/cars/135473-ferrari-testarossa-us-spec-1987-1-01/
Compare his model with your model and you will see the differences i pointed out above.
I really hope you adapt your car to US spec and improve damage if you make a remake of this model.
Citar | Responder
06/10/2021 17:30
@SHAHIN NAVIDI
If you will make real replacement for Hotknife too, you can make it identical to SA version, with the same paintjob, in Forza:
https://ibb.co/Gdn9kMd
I want to replace as many SA cars with their real replacements as possible.
Also, there is a lack of identical working replacement for Mesa, there are some that are either low quality or without damage.
Mesa:
1988 Jeep Wrangler
https://www.igcd.net/vehicle.php?id=39135
Broadway:
https://www.igcd.net/vehicle.php?id=33332
Super GT: 1991 Mitsubishi 3000 GT
https://www.igcd.net/vehicle.php?id=242147
https://gamemodels.ru/files/file/10291-mitsubishi-3000gt-vr4-95/
What do you think about these? These are all identical real life models of SA cars.
Citar | Responder
@SHAHIN NAVIDI
If you will make real replacement for Hotknife too, you can make it identical to SA version, with the same paintjob, in Forza:
https://ibb.co/Gdn9kMd
I want to replace as many SA cars with their real replacements as possible.
Also, there is a lack of identical working replacement for Mesa, there are some that are either low quality or without damage.
Mesa:
1988 Jeep Wrangler
https://www.igcd.net/vehicle.php?id=39135
Broadway:
https://www.igcd.net/vehicle.php?id=33332
Super GT: 1991 Mitsubishi 3000 GT
https://www.igcd.net/vehicle.php?id=242147
https://gamemodels.ru/files/file/10291-mitsubishi-3000gt-vr4-95/
What do you think about these? These are all identical real life models of SA cars.
Citar | Responder
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery2.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery3.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery4.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery5.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery6.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery7.jpg)
![1991 Ferrari 512 TR [IVF|ADB|VehFunCs|Liverys]](/img/202106/s/1623002078_1622989198_gallery8.jpg)