Destacado
San Andreas / Coches / Coches de GTA V
Coil Raiden
- M4k3 | subido por M4k3
- m4k3place.blogspot.com
- 01/28/2018
- 15835 Descargas
Calificaciones:
Por favor, inicia sesión primero.
Favoritos:
Descargar
13.19Mb
13.19Mb
Videos
Aún no se han añadido vídeos.Necesitas haber iniciado sesión para añadir vídeos a este mod.
Descripción
Coil Raiden
model from GTA Online: The Doomsday Heist by M4k3 (MaxBaxman)
The Raiden is a masterpiece of understatement. If it pulled up next to you while you were slumped over, sobbing at the lights, you wouldn't bother to look up from your ex's Snapmatic profile. But then the lights go green, and you see it put down the kind of noiseless acceleration that internal combustion can only dream of. Your iFruit falls from your snotty grip, and you think: maybe the world's not so bad after all
Differences compared to previous version: new improved electric engine sound, model fixes, new badging, VehFuncs adaptation, improved interior texture.
Features:
model from GTA Online: The Doomsday Heist by M4k3 (MaxBaxman)
The Raiden is a masterpiece of understatement. If it pulled up next to you while you were slumped over, sobbing at the lights, you wouldn't bother to look up from your ex's Snapmatic profile. But then the lights go green, and you see it put down the kind of noiseless acceleration that internal combustion can only dream of. Your iFruit falls from your snotty grip, and you think: maybe the world's not so bad after all
Differences compared to previous version: new improved electric engine sound, model fixes, new badging, VehFuncs adaptation, improved interior texture.
Features:
- Add-On car (ID 999) or replaces Elegant
- Includes Add-On Tuning Parts for this car only (IDs 11970-11975, 2 parts of Type 1 and 4 parts of Type 2)
- SAMP compatible - wheels have correct size and don't sink into the ground, tuning doesn't crash
- ImVehFt compatible - only one version that works with and without ImVehFt
- ImVehFt features: dirt on paintable parts, plastic, chrome, wheels; all lights work, brake hubs only appear with ImVehFt installed
- VehFuncs 2.2 compatible - working wipers, engine vibration, rear lights and roof windows can be damaged (named as right and left rear fenders/wings)
- Optimized model and textures (if you want to reduce their size even more then use MagicTXD)
- Custom collision, flat shadow
- Custom reflection texture.
- GTA SA dynamic numberplates
- 3 Car Colors: 1st - Car Body Paint, 2nd - Some Panel Parts, 3rd - Plastic Parts (usually black or gray), 4th - unused (though I usually leave it for wheels)
- SkyGFX/ENB/GFXHack compatible
- Adapted to M4k3's New Car Animations 1.6 (without it you may have legs sticking out)
- TXT files with settings - both for tuning and car itself that can be installed easily with ModLoader + manual installation settings (VehicleAudioLoader settings, shopping.dat settings, cargrp.dat settings -< these have to be copied and pasted manually).
- Has visible recharge cap (doesn't explode since it's electric vehicle)
- Tuning can be installed in TransFender. Adapted to M4k3's GTA 5 Tuning Parts
- Bonus materials include: stronger reflection texture (add to vehicle.txd with DXT1 compression), new ImVehFt dirt, tyie and plate textures, plate textures for non-IVF users (replace in vehicle.txd, make sure platecharset is not compressed).
- Files are unlocked - should be importable without any problem (TXD can be opened with MagicTXD). I can send 3ds Max 2012 project file if needed.
Comentarios
Ya se han publicado 26 comentarios.
01/29/2018 19:21
@M4k3
I've been following the instructions in readme file, but I hadn't realised where I should put tuning parts related to the vehicle. I'm not using ModLoader and there's not any closer description of the folder. Could you please tell me, where I should put them?
On the other side I must say these vehicles (especially with these custom parts) are so cool.
Citar | Responder
@M4k3
I've been following the instructions in readme file, but I hadn't realised where I should put tuning parts related to the vehicle. I'm not using ModLoader and there's not any closer description of the folder. Could you please tell me, where I should put them?
On the other side I must say these vehicles (especially with these custom parts) are so cool.
Citar | Responder
01/29/2018 14:26
ok
Citar | Responder
Quote: M4k3
@gonzalezvla, It's one version and it can be used with AND without IVF (if you want to use the mod without IVF you will need to add vehgenbrakehub.png texture from the Bonus folder to your vehicle.txd in models\generic - that will hide the brake hubs for all my 2017-2018 releases) and there's no Active DashBoard support in this mod because I don't want to make HD interiors currently.
ok
Citar | Responder
01/29/2018 12:42
@gonzalezvla, It's one version and it can be used with AND without IVF (if you want to use the mod without IVF you will need to add vehgenbrakehub.png texture from the Bonus folder to your vehicle.txd in models\generic - that will hide the brake hubs for all my 2017-2018 releases) and there's no Active DashBoard support in this mod because I don't want to make HD interiors currently.
Citar | Responder
@gonzalezvla, It's one version and it can be used with AND without IVF (if you want to use the mod without IVF you will need to add vehgenbrakehub.png texture from the Bonus folder to your vehicle.txd in models\generic - that will hide the brake hubs for all my 2017-2018 releases) and there's no Active DashBoard support in this mod because I don't want to make HD interiors currently.
Citar | Responder
01/28/2018 23:36
@blackbear64701 You can do it yourself :) You can open the TXD file with Magic TXD editor and reduce the size of the image sizes by half, or even by one fourth. Do this by exporting all the textures as a PNG and with an drawing software resize the files to half of the original. Making it too small will lower the quality tho. Once all textures are smaller, import them to the txd file and it'll weigh less.
Citar | Responder
@blackbear64701 You can do it yourself :) You can open the TXD file with Magic TXD editor and reduce the size of the image sizes by half, or even by one fourth. Do this by exporting all the textures as a PNG and with an drawing software resize the files to half of the original. Making it too small will lower the quality tho. Once all textures are smaller, import them to the txd file and it'll weigh less.
Citar | Responder




