San Andreas / Motos / Motocicletas
GTA V Pegassi Esskey Con Paintjobs
- Kr0n0s800 | subido por Kr0n0s800
- 10/11/2018
- 11362 Descargas
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Descripción
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(( GTA V Pegassi Esskey ))
Con Paintjobs
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*Hola a todos esta es la Pegassi Esskey del "DLC Bikers",
el mod contiene animacion personalizada y 2 versiones
"stock" y "custom" Con Paintjobs :) + una sorpresa!!
-12 Paintjobs disponibles.
-Compatible con ImVehFt.
-recomiendo usar junto a (SkyGfx) "vehiclePipe=Neo"
para apreciar los detalles cromados.
*Instalacion:
-En Cada carpeta esta una version del vehiculo
escoge el que quieras e instala usando Modloader
o Alci's img editor.
-Luego con bloc de notas reemplaza la siguiente
linea en el archivo "HANDLING.CFG"
BF400 500.0 200.0 4.5 0.0 0.05 -0.09 103 1.4 0.9 0.48 5 190.0 50.0 5.0 R P 15.0 0.50 0 35.0 0.85 0.15 0.0 0.06 -0.08 0.5 0.0 0.0 0.15 10000 1000000 0 1 1 4
-para cambiar los paintjobs, abre el archivo (bf400.txd)
con "MagicTXD" o "TXD Workshop" y reemplaza el archivo
(remap7) por el paintjob que quieras.
*Créditos:
-RockstarGames: Texturas y modelos.
-Kr0n0s800 [yo]: conversion y adaptacion a SkyGfx.
-Automan: proveer los archivos del dlc bikers.
--------------------
(( GTA V Pegassi Esskey ))
Con Paintjobs
--------------------
--------------------
*Hola a todos esta es la Pegassi Esskey del "DLC Bikers",
el mod contiene animacion personalizada y 2 versiones
"stock" y "custom" Con Paintjobs :) + una sorpresa!!
-12 Paintjobs disponibles.
-Compatible con ImVehFt.
-recomiendo usar junto a (SkyGfx) "vehiclePipe=Neo"
para apreciar los detalles cromados.
*Instalacion:
-En Cada carpeta esta una version del vehiculo
escoge el que quieras e instala usando Modloader
o Alci's img editor.
-Luego con bloc de notas reemplaza la siguiente
linea en el archivo "HANDLING.CFG"
BF400 500.0 200.0 4.5 0.0 0.05 -0.09 103 1.4 0.9 0.48 5 190.0 50.0 5.0 R P 15.0 0.50 0 35.0 0.85 0.15 0.0 0.06 -0.08 0.5 0.0 0.0 0.15 10000 1000000 0 1 1 4
-para cambiar los paintjobs, abre el archivo (bf400.txd)
con "MagicTXD" o "TXD Workshop" y reemplaza el archivo
(remap7) por el paintjob que quieras.
*Créditos:
-RockstarGames: Texturas y modelos.
-Kr0n0s800 [yo]: conversion y adaptacion a SkyGfx.
-Automan: proveer los archivos del dlc bikers.
Comentarios
Ya se han publicado 3 comentarios.
10/12/2018 04:45
thanks for the suggestions I will take into account, in fact I am adapting my mods to VehFuncs at this time, the reason why I did not before is because I am converting the vehicles in original quality and that will increase the weight of the .dff and can cause you to lag in certain pc
sorry for bad ingles
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Quote: Mysterdogg
Hello there, I've seen your work and it's quite good actually, but I only have a few suggestions if you don't mind:
-Use Vehfuncs for your paint jobs (also for the extras), with that the player won't need to manually change them.
-Post your mods in English, because although this is a German site, English as turned into the most used language here.
-Use Modloader for your mods, it will read the custom data lines like handling from the Readme file without the need of editing the default data files.
thanks for the suggestions I will take into account, in fact I am adapting my mods to VehFuncs at this time, the reason why I did not before is because I am converting the vehicles in original quality and that will increase the weight of the .dff and can cause you to lag in certain pc
Citar | Responder
10/11/2018 13:41
Hello there, I've seen your work and it's quite good actually, but I only have a few suggestions if you don't mind:
-Use Vehfuncs for your paint jobs (also for the extras), with that the player won't need to manually change them.
-Post your mods in English, because although this is a German site, English as turned into the most used language here.
-Use Modloader for your mods, it will read the custom data lines like handling from the Readme file without the need of editing the default data files.
Citar | Responder
Hello there, I've seen your work and it's quite good actually, but I only have a few suggestions if you don't mind:
-Use Vehfuncs for your paint jobs (also for the extras), with that the player won't need to manually change them.
-Post your mods in English, because although this is a German site, English as turned into the most used language here.
-Use Modloader for your mods, it will read the custom data lines like handling from the Readme file without the need of editing the default data files.
Citar | Responder







