GTA IV / Mods / Modificaciones
Hardcore IV
- cge2010yt | subido por cge2010yt
- 07/27/2023
- 2667 Descargas
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Descripción
This mod makes the game really hard by taking all your gun ammo and making all weapons have short range and deal hardly any damage. It also has the player at 1 hp at all times. enjoy
Comentarios
Ya se han publicado 5 comentarios.
09/13/2023 23:52
@tamarozzi9 You can just choose which file you want! If you only want the weapons go to OPENIV MANUAL and place WeaponInfo.xml in GTAIV\common\data. In scripts the file Hardcorehealth.cs changes the health and Hardcoreweapons.cs changes what weapon NPCS use. To change Niko's HP open Hardcorehealth.cs and paste this
namespace HardHealth{ using System; using GTA; public class HardHealth : Script { public HardHealth() { this.Tick += this.TICK_DO_ALL_TIME; } private void TICK_DO_ALL_TIME(object sender, EventArgs e) { if (Player.Character.Health > 1) { Player.Character.Health = YOURHEALTHHERE; } if (Player.Character.Armor > 2) { Player.Character.Armor = 2; } if (Player.Character.Health < 1) { Interval = 10000; Player.Character.Health = YOURHEALTHHERE; } } }}
put your max HP number in the YOURHEALTHHERE and make sure the number looks like this example.
Player.Character.Health = 3;
hope this helped!
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@tamarozzi9 You can just choose which file you want! If you only want the weapons go to OPENIV MANUAL and place WeaponInfo.xml in GTAIV\common\data. In scripts the file Hardcorehealth.cs changes the health and Hardcoreweapons.cs changes what weapon NPCS use. To change Niko's HP open Hardcorehealth.cs and paste this
namespace HardHealth{ using System; using GTA; public class HardHealth : Script { public HardHealth() { this.Tick += this.TICK_DO_ALL_TIME; } private void TICK_DO_ALL_TIME(object sender, EventArgs e) { if (Player.Character.Health > 1) { Player.Character.Health = YOURHEALTHHERE; } if (Player.Character.Armor > 2) { Player.Character.Armor = 2; } if (Player.Character.Health < 1) { Interval = 10000; Player.Character.Health = YOURHEALTHHERE; } } }}
put your max HP number in the YOURHEALTHHERE and make sure the number looks like this example.
Player.Character.Health = 3;
hope this helped!
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